If the developer's patching team had more than 2 braincells to rub together they would increase the time between start -> pointer lineup -> key prompt -> keypressĪnd most importantly the developer should scale according to the player's difficulty setting. But the game mechanic itself is stupid, it adds nothing to the game except frustration when the timing is changed due to moron developer balance updates. You'll die a few times but by sheer luck one of the tries you'll hit the correct button. Just line up the pointer and repeatedly press one of the most commonly asked for buttons. What it now comes down to is luck off the draw. I recall when it was first available on steam you had much more time to line up the stupid pointer and after that enough time to read the correct key and press it.Īfter later patches the moment you move your mouse you have almost no time to line up the pointer and when that button prompt appears it is gone in a split second and you die, before you even have a chance to press the correct button.
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